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UX and UI Design for How People Actually Use It.

Research, wireframes, usability testing and interface design for websites, software and apps that are easy to use and easy to buy from.

A senior consultant reads your request and responds within one business day.

A UX designer walks a product manager through paper wireframes pinned to a wall

Design Based on Real Behavior

User experience covers how a product works and how people move through it; user interface covers its look, feel and layout. Confusing navigation and unclear next steps cost sales, so we design both together with sales in mind.

For an existing site, we review the analytics to find where visitors leave or abandon a form. For a new site or app, we define personas of the people most likely to use it, storyboard their day with your product, and sketch the screens that serve them. You approve wireframes, simple sketches of layout and flow, before design or code begins.

A UX designer and a client place printed screen sketches in a row on a table.

We recruit people who resemble your users and watch them complete tasks, then fold what we learn back into the design.

Design flows straight into development, because our UX and UI designers work beside the programmers who build the screens, from websites to iPhone and iPad apps. Our iOS app development uses Swift and SwiftUI.

WHO IT IS FOR

Product teams building an app or portal, businesses with traffic that does not convert, and companies preparing a redesign who want evidence first.

IN-HOUSE ADVANTAGE

Connected With Our Full Los Angeles Team

Our UX designers work hand in hand with the developers who build the code, so the finished site matches the approved design.

A UX designer and a client place printed screen sketches in a row on a table.

What Is Included in UX / UI Design

Analytics review and usability findings for existing sites

User personas and task flows

Wireframes for your approval before design starts

High-fidelity interface design and style guide

Usability testing with people who match your audience

Your UX / UI Design Process

  1. DiscoveryWe review your setup, audience and goals, and you get a clear scope before work starts.
  2. DesignWireframes show each page or screen and how visitors move through it, and you sign off before production.
  3. BuildOur in-house team builds it from first design to final code.
  4. LaunchWe test every page, and a team member reviews it before it goes live.
  5. SupportYou can still reach the team that built it after launch.

UX versus UI, and why you need both

Close-up of hands arranging paper wireframes and blank sticky notes on a wall.

Visitors who can't find the next step leave, however good the page looks. UX, user experience, is how a site or app works: the steps a person takes, the order of the screens and what happens when something goes wrong. UI, user interface, is how it looks and responds: layout, type, color and the feel of every button.

A beautiful screen on a confusing path still loses sales, so good design settles the flow first and the look second. Experiences that feel easy are the ones people return to, and our UX and UI designers build for that from the first wireframe.

A UX designer holds up a phone prototype while a colleague taps through it, paper sketches pinned behind them.

A UX review for a site you already have

Your analytics already know where the site loses people. A UX audit reads them: where visitors leave, which forms they abandon and which pages lead nowhere. Walking the key journeys on a desktop and a phone then shows why, and you get a clear report with the fixes ordered by impact.

Many fixes are small: clearer navigation, a shorter form, a better page order. Larger changes go to our programmers, who build custom websites and WordPress sites, and an application moves into software development. Design and programming sit together in our web design and development team.

What you receive and approve

A researcher quietly watches a participant try a tablet app in a calm room, notebook open.

You see the design take shape from the first wireframe, and each step is yours to approve before the next one begins. Along the way you get the following.

  • Personas of the people most likely to use your site or app.
  • Storyboards of a day in their life with your product.
  • Wireframes of layout and flow, before any visual styling.
  • A clickable prototype and a style guide that keep every screen consistent.
  • Interface designs for every key screen.
  • Usability test findings from people like your users, and the changes that followed.
A team around a table covered with printed screen flows, markers in hand, discussing the route a visitor takes.

Design for every device, setting and visitor

A designer tests a prototype with a user on a tablet while a researcher takes notes.

Your visitors set their phones the way they like them: dark mode at night, reduced motion, larger text. A design built for 2026 treats each setting as a designed state, so the site looks deliberate however a device is set up.

Consistency comes from a design system, a shared library of colors, type, spacing and components, so every new page matches the last. Variable fonts keep type flexible across screen sizes without loading extra files.

Close detail of hands and materials for UX and UI design: web developer's hands arranging printed samples and tools.

Accessibility is built into the design review and checked on every project. The measure is WCAG 2.2 at level AA, which covers details such as tap targets large enough for a thumb and a sign-in that works for everyone.

We use AI tools to explore layouts quickly, a designer decides every one, and we tell you whenever AI is part of the work. A team member checks every screen on real phones, tablets and desktops before you see it.

Four people of different ages sit on a long bench at a bus stop, each using a phone in their own way.

The same standards carry into website accessibility work on an existing site and into building a design system for brands with many pages, products or teams.

Phones get the same care, starting with the choice between native and cross-platform code in mobile app development.

23 Years in Los Angeles

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UX / UI Design Questions & Answers

What are wireframes and why do I approve them?

Wireframes are a plain outline of each page and the path people take through it, like a blueprint before construction. Signing them off first settles layout and flow while changes are quick and inexpensive, long before anything is styled or built in code.

Is UX design only for new projects?

Not at all. An existing site holds the best evidence there is: real visitors and where they stop. The analytics show where people drop out, and targeted changes to navigation, forms or page order lift results without a full rebuild.

Do you design mobile apps?

Yes. We design interfaces for websites, software and apps, with layout and interaction shaped to each device, from a phone held in one hand to a wide desktop screen.

How many people do you need for a usability test?

A small group of people who resemble your users reveals most repeated problems, which is why we test early and again after changes. We size the group to the product and to how many kinds of user it serves.

Can you work from designs we already have?

Yes. Existing designs can be reviewed, tested at their weak points and refined, or built exactly as drawn. Our designers and programmers work as one team, so questions about what is practical in code get settled quickly.

A web developer listens and answers a client's questions about UX and UI design across a table.

Tell Us About Your Project.

Speak directly with our Los Angeles web design & development specialists, or share your project details.

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